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SP and XP

In Game Mechanics

 
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Overview

Experience points (XP) are determined through many actions (such as repairing and killing) and grant the player skill points (SP) which can be spent towards purchasable skills. Once a skill is purchased, the spent amount is then deducted from the players SP pool and the player retains whatever amount is left over. XP differs from SP in that it determines the overall amount of experience earned throughout the game, and the player’s level.

A player’s overall level serves no real purpose other than to show a player’s general skill level, however, a player’s level does determine how much bonus SP a player is granted when killing off enemy player. If the player killed is at or below lv 10, the killer is granted 10 bonus SP, however if the player is 11 or above, the killer is granted SP based on the level of the victim. Please note that attacking teammates does not grant any XP.


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